At least Diablo 4 won’t copy the panned monetization systems of Diablo Immortal.Everyone knows the true endgame for any major title now is transmog - there's a reason the term Fashion Souls took off. A Smart Loot system will ensure enemy drops are targeted to your character’s class and stats, while a pared-down version of player trading also looks to be making a comeback. Leaks from earlier this year suggest campaign skipping won’t be the only feature that’s returning from Diablo 3. Images of the game’s character creator show players will be able to change the color of their character’s clothing, decorate them with a variety of tattoos and accessories, as well as pick between various body types. The screenshots also suggest Diablo 4 will contain six acts plus a prologue and epilogue, marking a departure from the five-act structure of Diablo 3 and Diablo 2. Being able to jump straight into Adventure Mode without needing to complete the game’s 10-hour storyline every time you create a new character keeps the game feeling relatively fresh. Opening up Diablo 3 beyond its linear campaign, it lets you explore the entirety of the game’s map while testing out new classes and builds. The optional game mode replaces storyline quests with randomly generated dungeons called Rifts and a series of 25 objective-based quests called Bounties. By completing the RPG’s main questline once, players can choose to ditch the campaign entirely with future characters and play Adventure Mode instead. Allowed players to skip its main campaign following the release of the Reaper of Souls expansion.
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